By today I claimed I the rigging on my characters will be complete, with all necessary textures added. I also said that the animation would be started, but sadly that is not the case.
The sheep character has been scraped and replaced with a simple dummy prop.
The rig is complete with IK/FK switches and several set driven keyed attributes, such as a foot roll, individual finger curls, etc.
The rig posed to show the binding deformations.
Facial animation will be implemented along with the full animation by the next milestone, as planned.


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